Thud! by Terry Pratchett.
HarperCollins Publishers: NY, 2005. part of Discworld series
Ultra-condensed Thud!
- War between the dwarfs and trolls - almost.
- Thud! goes a troll's club on Hamcrusher's head (a deep-down mystical leader of the dwarfs) down in the dwarfs' mine.
- The dwarfs aren't too keen on having a murder investigation.
- Vetinari sends an investigator to report on the workings of the Ankh-Morpork Watch (police force).
- Two women, a werewolf and a vampire (natural enemies), are forced to explore the confines of the mine together.
- A miraculous end to the dwarf-troll skirmish (thanks to scheming by Vimes).
- A talking cube is the treasure to be found.
- Thou shalt not erase words!
- Mr. Shine, urban legend or the true troll king, pays the Watch a visit.
- Thud! is a game dwarfs and trolls play to understand each other.
- The Summoning Dark (an eye with a tail) is coming for the guilty.
- Death has a near-Vimes experience.
- The Guarding Dark watches the Watchman.
- Commander Vimes: saved by the book, Where's My Cow?
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